Bastion

What makes a character safe to ship

BASTION is the safety layer between your character and the world. Every response passes through it, graded against your standards. The ones that shouldn't ship never reach your audience.

technology

Characters hardened through testing

BASTION runs as a dedicated safety service alongside every character, with its own evaluators, its own standards, and its own record.

Independent evaluator. BASTION runs as a separate service from the character. Every response passes through it before reaching the user.

Grades with reasons. Every response gets a grade and a reason code. You see what passed, what got held, and why.

Tunable standards. Set the safety bar to fit the audience. Children's products, brand-licensed IP, mass-market consumer, or internal tools. Each gets its own bar.

Audit trail. Every grade is recorded with provenance. You can answer what was said, what got held, and why, line by line.

Model agnostic. Works regardless of which model generates the response.

How it works

Safety, every turn

Watches every response
Most AI safety is checked once during testing and trusted in production. BASTION grades every response your character makes, in real time, before it reaches the user. The character never gets a pass for being usually safe.
You set the bar
Brand safety, age appropriateness, regulatory standards, canon for licensed characters. BASTION lets you set the standard for your audience and your product. The bar moves where you need it to.
Explains what it caught
When BASTION holds a response, it tells you why. Every grade comes with a reason code, so you can see what's being blocked, fix what's wrong upstream, and prove your character is meeting the standard you set.
child safe by default
The strictest version of safety is the one kids' products need. BASTION was built to meet that bar from day one, with the controls regulators want to see. If it works for a child, it works for anyone you ship to.

Case study: Umi's World

A character that holds up to every player, with the proof to show it

Umi's World ships on Meta Quest. The studio is responsible for every word a companion says to every player, in conversations they didn't write and couldn't predict. They can't review each one by hand. They need a system that does it for them and can prove it did.

BASTION sits between every companion and every player in Umi's World. It grades every response against the bar Umi's studio set for the game: on-canon tone, the studio's brand voice, and the rules for what belongs in the world. Responses that don't meet the bar never reach the player.

When a player tries to pull the companion off-canon, BASTION catches it. When a response drifts toward something the studio doesn't want associated with their brand, BASTION pulls it back. And when a partner, or the studio's own team asks how they know the experience holds, the answer is in the record.

A character that thinks, knows you, and stays safe is one ready to ship.

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